Tuesday, July 30, 2013

Video of Ver.0.65

Here is the Video I made showing some gameplay of Jumping Jim ver. 0.65


Ver. 0.65 Update

I have Just Released Jumping Jim ver. 0.65.
Here's what's New/Different

1: Main Menu has been updated, looks better and is easier to get to where you want to go.
2: Exit's have been placed inside every level, now you can leave at the start if you decide to (before you had to complete the level or exit the game)
3: difficulty selecting screen is improved, no more accidentally returning to the top of the main menu any more.
4: Level 3 is now accessible on Easy difficulty.
5: Access to the Character Select screen is now available, before it was just out of reach.
6: new Character to play as...(just a different color shirt and pants)
7: The Records room has been added, now you can see all of your records in one room, no more having to complete a level just to see your old record.
8: small death animation added for new Stationary spikes, found in Level 3.
9: New Platforms, there is 3 new ones, all Vanishing platforms:
   1: Vanishes after 3.1 seconds, these fade until they vanish
   2: Vanishes after 13.1 Seconds, these slowly fade until the vanish
   3: Vanishes Randomly, between 2/3 second to 13 seconds(about), these just pop in and out without warning.
10: when you return to the Main Menu from any of the 5 rooms, you are now near the door you came from.




Sunday, July 28, 2013

Not Really a Demo, is it?

I have decided to stop referring to my releases as "Demos" since they are not really demos, but more like, releases of an early Unfinished version of a Game.
 So from now on, they will be labeled as:

Jumping Jim ver. x.xx

we are currently on

Jumping Jim ver. 0.63

...That's it for now.

Saturday, July 27, 2013

Demo Ver.0.63

Well, I was playing through Level 2 of the demo when... I found out that it was too difficult without the Special Skills unlocked...So I made it easier...
As you can see, I was able to complete it now.

 I will have both Demo ver. 0.62 and 0.63 available for download, so you can see if you can do what I could not.

Friday, July 26, 2013

Quick Demo Update

I removed the Demo that I uploaded yesterday and replaced it with a ...hmm, Demo i'm more comfortable with. Here's what's different:

1: changed the Save file, it is now More difficult to edit (Hopefully)
2: Removed the "F" Key cheat, which I forgot about, and was only for debugging purposes (it made you fly, in case you were wondering)

That's all.

oh, about the song in the game, it is a temporary Place holder, it was made for my last game, but I found it too bland...but it was all I had available that I made, so for the demo, you are stuck with it.

My current best time on the demo, can you beat it...(I fell, like, 8 Times, so it should be easy to beat. "F9" takes a screenshot.)

A Demo!? WTF!?

Well, yeah, probably a bit early in the game development for a Demo, but it's more like a "Play it and make Suggestions, and bug reports  please".
 Anyway, yes there is a Demo available for Download now the Link will be in the Downloads Section.

The Name of the Game is "The Adventures of Jumping Jim" and as I said, it's free to play! Isn't that great?

Before you download I have a couple things you should read before downloading:

1: I recommend putting the .exe in a new folder somewhere, because the game will create a Save file when you start it up for the first time.

2: DON'T TOUCH THE SAVE FILE!! (You can Move it, but don't try to Edit it, and it must remain in the same location as the .exe. Delete it and you will have to start all over and you lose your record Times and unlocks...obviously)

3: Don't be a dumbass... if you see that the Main Menu is unfinished, don't run off the edge...you cannot get back up without restarting the game.

4: Save after every Level you complete, there is No auto save Function(should there be?)

Alright, Enjoy.


Tuesday, July 2, 2013

Been a while

Just Letting everyone know, that I stopped working on the game that I was working on, because it was far too ambitious to try and make such an advanced game by myself, so I am planning on making short free games forever(plans can change, but for now, this is the plan).
So look forward to my next update with some details about my new project.